Plateform: PC, PS4, One

Genre: Racing

Engine: KtHD

My work on WRC 7 was essencially to revamp the tracks of the previous titles to make a better experience.


  •    –  Using a lot of documentation to get the feels and specifities of each country
  •    – Using landmarks to create memorable moments and help the player remember the track
  •    – Creating difficulty to improve the player’s experience by making him feel in danger
  •    – Working side by side with the artists to improve the effect of their work on the gameplay


Here’s a comparison between the previous title and WRC 7 on the same track: